Hi folks,
Here you will find the game plan for Monday through Friday, including the blog prompts for each of the days.
Monday.
Station 1. Blake Videos. Watch the videos. As a group, affinity map them with Post-Its. What are the common denominators across the videos? What are the outliers?
Station 2. Low-Rez Tinkering. Use the materials from the maker cart to experiment with designs for fidgets. Our finished designs will be produced on the printer. This is a chance to experiment in a quick way.
Station 3. Empathy Interview & Poll Design. Work in a group to determine Qs to ask possible users as we try to create a design that meets their needs. Determine poll items that we might be able to email/distribute through social media.
Station 4. Tinkercad Experimenting. Play around with Tinkercad as you explore shapes, patterns and possibilities. Try to create different textures w the tools available to you.
Station 5. Crazy Eights. Use the Crazy Eights method to come up with 8 ideas for fidgets in only 5 minutes. Then take one of those ideas and expand it into a 3-stage storyboard.
Blog Prompt: Adventure Grid Story. Tell the story of your Discovery process. What did you watch, read, listen and/or do and what did you learn along the way? Use your storytelling skills to share your journey of learning about stress, anxiety, fidgets and design. You should have an experience from at least three quadrants of the adventure grid. DUE TUESDAY, 3/1.
Tuesday.
Station 1. Blake Videos. Watch the videos. As a group, affinity map them with Post-Its. What are the common denominators across the videos? What are the outliers? FINISH the videos? Move on to the blog prompt.
Station 2. Low-Rez Tinkering. Doodle and use the materials from the maker cart to experiment with designs for fidgets. Our finished designs will be produced on the printer. This is a chance to experiment in a quick way.
Station 3. Empathy Interviews & Polls. Go and interview. You have enough time to hunt down at least one person. We may also have some online opportunities to interview people/students not in our building.
Station 4. Tinkercad Experimenting. Play around with Tinkercad as you explore shapes, patterns and possibilities. Try to create different textures w the tools available to you.
Station 5. Crazy Eights. Use the Crazy Eights method to come up with 8 ideas for fidgets in only 5 minutes. Then take one of those ideas and expand it into a 3-stage storyboard. Did it yesterday? AWESOME. MORE!
Blog Prompt: Blake Mycoskie and Start Something That Matters. Based on the trends and outliers of what you saw in the Mycoskie videos, what do you believe it means to "Start Something That Matters?" What are three questions you hope Mycoskie will answer in his book? What are three OTHER questions you would like to ask him. DUE WEDNESDAY, 3/2
Wednesday.
Station 1. Start Something That Matters Book Orientation. Flip through the book. Get familiar with how it is laid out, how the sections are determined, what sort of features are in there. Create a sketchnote of how Start Something That Matters is organized and designed.
Station 2. Empathy Interviews. Go. Interview. Engage.
Station 3. Empathy Interviews. Go. Interview. Engage. More.
Station 4. Low-Rez, Doodling and Tinkercad experimenting.
Station 5. Low-Rez, Doodling and Tinkercard experimenting.
Blog: Empathy Interview and Empathy Map. Document the results of your empathy interview and a complete an Empathy Map for at least one of your interviewees. DUE THURSDAY, 3/3
Thursday.
1. Roots Quiz 9.
2. Empathy Sorts. What are the trends and outliers we are discovering in our interviews and our polls?
What do we have to keep in mind with our experiments and our prototypes? Identify 3 big takeaways to inform our work.
3. Tinkercad designing and printing.
Blog: Connect the Dots. Explain through sketchnotes, writing, audio and/or video how your current design for a fidget has been informed by your adventure grid work, your empathy interviews, crazy eights and/or any other process this week.
Friday.
1. Experiment & print.
2. Complete all blogs.
3. Group Share Out. 5 minutes per group. Design so far. Four corners critique sessions.