The Game Plan as It Stands . . .
1. Verse 15: "Ozymandias" by Percy Bysshe Shelley.
2. Close Reading Frankenstein.
Empathy Maps. Victor. Walton. Create.
which become . . . 6 Word Memoirs
and those in turn must be justified with evidence from the text . .
3. Examine test prep work from last week, if time allows.
Between now and next class . . .
Consider how Mary Shelley designed the narrative of Frankenstein and how we might demonstrate the impact of that narrative design (point of view, plot structure, conflict) on the novel's themes through LittleBits. Draw some diagrams. Doodle some notions. Work out some ideas. Be prepared to have text evidence to support your construction.
1. Synthesis Workshop. Big focus of the day. Bring working, feedback-worthy drafts of synthesis essay #3.
2. Little Bits & Frankenstein design lab: HMW demonstrate impact of Shelley's narrative design on the novel's themes via Little Bits?
SHOW YOUR THINKING.
DIFFUSION from Kouhei Nakama on Vimeo.
Using whatever tools or media you like, design the patterns that would decorate, camouflage or other wise cover the bodies of Victor, Walton and the Creature respectively. You needn't confine yourself to two-dimensions. Use text evidence to prove the intentional thinking behind your choices.
Due. Monday/Tuesday. March 21.22.
Read, Analyze, Prepare. Literary 3X3s for Frankenstein, Keat's "Ode to a Grecian Urn" and Byron's "Prometheus"
Due. Monday/Tuesday Mar 21.22.
Preview for Next Week.
Synthesis Essays Due Wednesday/Thursday.
Digging into Frankenstein each day.
Exploring creativity per the Romantics each day.
Reading Coleridge's "Rime of the Ancient Mariner" over the next weekend to gear up for Heart of Darkness.